Coffee Shop

Coffee Shop is a small Unity prototype focused on testing a drink-making minigame and a reusable dialogue system. I created it to practice building clear interactive systems in C#.

Coffee Shop Environment

Drink-Making Minigame

Players select ingredients to complete customer orders. The system tracks the current recipe, checks each ingredient, manages the timer, and provides success or failure feedback.

Dialogue System

The dialogue system displays character portraits, advances conversations, supports multiple player responses, and branching dialogue.