HIMINBJÖRG

Mythbound Level ● Coming Soon ● Unreal Engine 5.7

Overview

In an alternate modern-day Norway, Norse mythology is real. Mythological runes and abilities reshape society, widening the class divide.

The Valkyries host a high-speed, deadly competition for the elite’s entertainment. Civilians may enter for a chance at glory, at the cost of binding their soul to the games.

You are a helpless participant in these games, fighting endlessly between Helheim and the arenas of Midgard and Himinbjörg for the chance of glory in Valhalla.

  • Genre: Arena Brawler

  • Role: Level Designer

  • Platform: Windows PC (Steam)

  • Project Duration: Ongoing

  • Engine: Unreal Engine 5.7

Coming to Steam in Early Access in September 2026

Trailer

Full Match Gameplay

Exterior

Iteration #1

Iteration

Blocked out the floating island, castle silhouette, cliff edges, and surrounding cloud forms to define the level’s overall composition.

Interior

Iteration #1

Created the first blockout of the circular hall, establishing the entrance, raised platform, ceiling opening, and overall scale.

Exterior

Iteration #2

Added the village layout, castle towers, bridge, trees, and terrain while testing brighter colors and aurora lighting.

Interior

Iteration #2

Added the central statue, surrounding columns, wall banners, stairs, and an initial cool lighting setup.

Exterior

Iteration #3

Refined the castle and village with final materials, snow-covered terrain, denser foliage, atmospheric fog, and a colder winter mood.

Interior

Iteration #3

Replaced the blockout with detailed stone architecture, refined the statue platform, added wall lights and blue banners, and introduced stronger atmospheric lighting.

More coming soon!