HIMINBJÖRG
Mythbound Level ● Coming Soon ● Unreal Engine 5.7
Overview
In an alternate modern-day Norway, Norse mythology is real. Mythological runes and abilities reshape society, widening the class divide.
The Valkyries host a high-speed, deadly competition for the elite’s entertainment. Civilians may enter for a chance at glory, at the cost of binding their soul to the games.
You are a helpless participant in these games, fighting endlessly between Helheim and the arenas of Midgard and Himinbjörg for the chance of glory in Valhalla.
Genre: Arena Brawler
Role: Level Designer
Platform: Windows PC (Steam)
Project Duration: Ongoing
Engine: Unreal Engine 5.7
Coming to Steam in Early Access in September 2026
Trailer
Full Match Gameplay
Exterior
Iteration #1
Iteration
Blocked out the floating island, castle silhouette, cliff edges, and surrounding cloud forms to define the level’s overall composition.
Interior
Iteration #1
Created the first blockout of the circular hall, establishing the entrance, raised platform, ceiling opening, and overall scale.
Exterior
Iteration #2
Added the village layout, castle towers, bridge, trees, and terrain while testing brighter colors and aurora lighting.
Interior
Iteration #2
Added the central statue, surrounding columns, wall banners, stairs, and an initial cool lighting setup.
Exterior
Iteration #3
Refined the castle and village with final materials, snow-covered terrain, denser foliage, atmospheric fog, and a colder winter mood.
Interior
Iteration #3
Replaced the blockout with detailed stone architecture, refined the statue platform, added wall lights and blue banners, and introduced stronger atmospheric lighting.