Additional
Additional
This page highlights some of the projects and passions beyond my main portfolio that continue to shape my perspective and fuel my creativity as a designer.
Blog
Devlog
Dev Blog @ FIEA
Weekly entries documenting planning, iteration, and problem-solving across my projects at FIEA.
Programming Projects
Programming
Formational Pathfinding
Agents maintain finger-four formation while navigating obstacles—clean, documented, and tunable.
Programming
A* Pathfinding Project
Grid-based A* with heuristic tuning, debug overlays, and perf-conscious data structures.
Programming
Bomber Belts AI
Competition bot with sensors, action scoring, and tight transition logic.
Programming
Writing
Screenwriting
Shadows
Screenplay sample emphasizing clear visual beats, lean dialogue, and controlled rhythm.
Essay
Balancing Engagement & Ethics: Shaping the Future of the Video Game Industry
A concise look at responsible design signals and sustainable retention.
Analysis
An Analysis of Level Design in The Last of Us Part I & Part II
Breakdown of Naughty Dog’s spatial language, pacing, and player guidance.
Game studios I’ve done playtests for
Closed/NDA sessions
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Epic Games -
RedLynx (Ubisoft) -
Ubisoft Montréal -
Creative Assembly -
Night Street
Additional facts about me
- I’m passionate about travel and exploring new places around the world.
- I love writing in my free time.
- Big fan of FC Bayern and the Dallas Cowboys.
- I love hitting the gym and running in the park to stay active.
- Passionate about storytelling across all mediums.
- Gamer at heart—across all platforms and genres, from indie to AAA—and I make it a point to experience every major new release.